Saturday, January 28, 2006

Two for the price of one- Super Mario RPG & Yohi's Story

Super Mario RPG: Legend of the Seven Stars

Nintendo and SquareSoft joined together to produce an extraordinary game, Super Mario RPG: Legend of the Seven Stars.

It begins when Mario enters Bowser's Castle to rescue Princess Toadstool. During the fight against Bowser, a plot twist corrupts the scene; a large sword appears from the disconsolate sky and plants itself into the core of the castle. Seeking to reveal the mysteries engaged in this blade, Mario embarks on another journey.

The graphics are extremely gorgeous for a Super Nintendo game. The landscapes, especially in battle mode, look marvelous. They inserted fine detail to make it almost look like reality.

The music delivered a unique effect on the game. It connected the joyful essences featured in Mario games with the adventurous impression that originated from the Final Fantasy series and created balanced pieces of music. It fully brought out the feeling of the game.

The controls are fairly easy to handle. In battle, it guides you by showing lettered buttons on the screen that correspond to the buttons on the controller. There are also a few mini-games that test how well you know the controller.

This game really portrays the aspects of a basic role-playing game. They introduced the Mario team to the turn-based battle system. It was a magnificent sight to see Mario and his allies summoning their magical abilities to conquer foes. The drawback is that they did not enforce the level system much, causing you to only advance up to level thirty.

SquareSoft and Nintendo did a beautiful job on this game. If you love the Mario & Luigi: Superstar Saga series or enjoy heart-warming RPGs, I highly recommend that you experience this awe-inspiring masterpiece.

Yoshi's Story

With Yoshi’s Story, Mario’s dino pal at last gets his place among the Nintendo all-stars. In this N64 title Yoshi must confront his foe, Baby Bowser, in order to recover the Super Happy Tree. Caves, jungles, and seas must be crossed to reach the tree and save the land. However, Baby Bowser’s menace does not stop there. He has turned all of Yoshi’s Island into a storybook! The Yoshis must therefore triumph page by page in order to reach the young prince’s castle.

Perhaps the game’s most interesting aspect is its graphics. They were created using a style often referred to as “2.5 dimensional.” The stage maintains a two-dimensional route while the environments mimic those of a popup storybook. The characters and objects, on the other hand, are three-dimensional in appearance. Thorough details further bring these characters to life. The outcome is a spectacular side-scroller with delightful visuals.

The entertainment this game delivers sets the bar for current day side-scrollers. The controls are not too complex and nearly effortless to learn. Additionally, the concept of finishing a level even differs from that of most platformers. Instead of reaching a level’s end, Yoshi must eat 30 pieces of fruit without being “drained of happiness.” The game’s only shortcoming is having merely 24 levels. However, this downfall is offset by plentiful replay value. Playing for a high score can last you hours. Furthermore, it takes at least four times through the story mode to unlock all the levels, and it is unnecessary to repeat a single one, so it remains fresh.

All of this combined with a near-perfect musical score make Yoshi’s Story a fantastic game! The quest for the Super Happy Tree is a joy of its own. Yoshi’s Story is by far deserving of a 9/10.


Blogger BusterBot858 said...

Can you please use a more descriptive title? People should be able to figure out what the article is talking about.

Monday, January 30, 2006 4:18:00 PM PST  
Blogger Mr. Levingston said...

better? sorry.

Tuesday, January 31, 2006 4:24:00 PM PST  
Blogger BusterBot858 said...

That's okay. I'm not picking on you, i'm just thinking about our readers, that's all. Nothin' personal.

Wednesday, February 08, 2006 1:15:00 PM PST  

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