Thursday, January 05, 2006

Bad Ideas

I read an article on the GameSpot newsfeed about a new concept car that incorporates an XBox into its dashboard so poeple can drive and play at the same time. "Uh, I'm sorry officer, I was winning level 7 when all of the sudden the light turned red and..." Can you imagine the accidents such a car would cause if cars manufacturers were allowed to build cars with video screens visible to the driver? And what about the drunk driver calls? "I saw this guy swerving all around, and was just about to call 911 when I noticed he was playing Perfect Dark Zero..."

Here's another one: controlling the game with your thoughts! As I noted in my article Controlling the Chaos: Part I, a "brainwave headband" was actually tested by Atari a long time ago. Unfortunately it picked up muscle activity too, so testers would actually scrunch their faces up to control the game, resulting in terrible headaches later.

How about this one: reusing a controller from an old console in the new verion. That's right, for those of you who don't know it, the XBox 360 has virtually the same controller as the XBox (sans the wires and in silver instead of black). There's some Microsoft innovation for ya!

Number 4: VCR games. Big bomb to say the least. The idea is okay; play games with equipment you already have! Just hit Fast Forward or Rewind when it tells you to in order to play! Sorry, bad idea. These games were boring, stupid, and monotonous, not to mention fixed. Most video games change slightly each time you play, because of holding a button down longer, or because different random numbers were generated, or whatever. Not so with VCR games; everything is the same no matter how long you play. In other words, if yu play it and win, it's garbage. You throw it away. You can't win it again, better, like in most games.

And 5: UMDs (Universal Media Discs). Yes, I'm picking on the PSP (again; it's so fun :D). Like most stupid companies, Sony turned to what works best instead of what consumers want. The UMD has fast recall times, and can store video, music, or games. So far so good. But wait! It wears out, it can't store data (requiring a seperate flash storage card) and it is pretty fragile. It's also chunky, and hard to store. On the other hand, the game cards for the DS can store anything, has plenty fast recall times, never wears out, can store loads of data, is small, sturdy, and very easy to store (the holders in the accessory pack can hold four in a space the size of half a UMD). Look out world, here comes Sony!

Now it's your turn! Can you think of any bad ideas relating to gaming that I missed?

Remember, we're accepting applications! Think you can meet the challenge of writing one gaming related article a week? If so, contact me at cubex_de(at) and we'll get back to you ASAP.


Blogger Mr. Levingston said...

its like, your playing grand theft auto (or something similar) while your driving, and the game just happens to have the same type of road your driving on...

"SCREEEEEEEEE!!! try and catch me now coppers!! *talking to game* | *sirens* uh oh... no officer, sir. i was talking to the game!! swerving? whadya mean? i was going along the road perfectly fine!! what? not talking about the game? WHAAAT? 9000000000000000$ fine?!"

Saturday, January 07, 2006 10:45:00 AM PST  
Blogger BusterBot858 said...

I think you'd get your license taken away first :D.

Saturday, January 14, 2006 10:44:00 AM PST  

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