Tuesday, June 28, 2005

Realism ≠ Entertainment

One thing I get tired of so much are games advertising their realism, as if it would make the game any better. Not so fast! Realism doesn't make a game more fun in and of itself. It has to help the gameplay.

Take a few examples, for instance. Let's say you have a game where a monster is hiding around a corner. A shadow showing that something is there would halp the gameplay. But let's take blood splatters. Do they help gameplay? Nope. They just add realism. This is stupid.

Game designers act like the only way to make successful games is to take standard designs and pile on more realism. This is how Half-Life 2 and GTA6 got off the ground. But they don't realize that there is another way, a way that actually expands your audience: original concepts!

The more original concepts a game has, the bigger your audience gets, and the smaller the audience of your competitor becomes, due to the fact that anyone who is interested in those concepts must come to you. It's a simple marketing strategy: offer what the competition doesn't.

The trouble is that the game companies don't want to think. They don't want to hire people to think. They just want to use the same ol' designs that are tried and true and make a few little changes. That's easy alright, but not very good when it comes to the consumer's standpoint.


Blogger Mr. Levingston said...

right, but if your the tried and true nintendo, you make mistakes, but then you go back to your roots. *inserts a pic of the NES, and inserts a pic of the rev. with a NES color scheme*

*plays twiglight zone music*


nintendo doesnt do what the competitors dont, but what the gamers ask for.

Tuesday, June 28, 2005 4:50:00 PM PST  
Blogger BusterBot858 said...

Exactly. That's why Nintendo is so successful. They try out new concepts instead of re-working the old ones.

Saturday, July 02, 2005 12:11:00 PM PST  
Blogger Mr. Levingston said...

yeah, but also, if you end up using a concept the people dont like...well then you got a flop, and a very bad marketing problem...

Saturday, July 02, 2005 1:57:00 PM PST  
Blogger BusterBot858 said...

Which is why all games should go through rigorous testing, something else Nintendo is good at.

Sunday, July 03, 2005 2:39:00 PM PST  
Blogger Mr. Levingston said...

yeah, a staff of freshoutofcollege people (lol, idk that for sure) who live to play videogames. and since there are a bunch of them, who all like different types of games, can give their oppinions of that type of game.

e.g. lets say...alan (hes a blue blob lol) likes racing games...and only racing games...but he tests a first person game like metroid prime, and absolutly loves it...well then, thats just wierd...lol, but it would give someone a reason to at least rent it.

Sunday, July 03, 2005 7:52:00 PM PST  

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