Wednesday, June 08, 2005

2nd Echoes

Metroid Prime 2: Echoes
Written by Darklightmw (published with permission)

Another great Metroid game, or is it? Let’s take a look…

Graphics: 9/10
The graphics were kind of neat, although it just didn’t seem that they
were as detailed as Metroid Prime 2. There were certainly some amazing
things, such as the new cliffs and crazy Sci-Fi world of the sanctuary
fortress, but other parts were lacking. One such graphic fall is that
most of the bosses looked exactly the same. They all look like warrior
Ing, kind of like big black spiders. However, it is kind of neat how
they melt into a black puddle to move around.

Gameplay: 7/10
This part of the game just kills it. It’s pretty much like Metroid
Prime, only about as hard as Prime’s hard mode. The people at Retro Studios
decided to change it up a bit, so they invented a whole new story about
a light and dark world, with a whole new race on a whole new planet. To
tell you the truth, I miss the Chozo, Zebes, and SR-388. Metroid never
had two worlds, and I’m not sure it really fits well with this game.
Plus the gaming is very organized. There is a central temple, surrounded
by temple grounds, which branch off into three other temples. You go
into each temple, kill the boss, and go to the next temple. That is not
what a Metroid game is supposed to offer! A Metroid game should have
vast landscapes that are just like they would naturally be, with no
organization. You should just find your way around and collect power-ups, not
go on a mission given to you by an alien creature for the good of their
people! You’re a bounty hunter for crying out loud! If you’ve played
any of the other Metroid games, then this one may seem a bit of a
disappointment. Also, they add strange new visors and weapons to the series,
such as the dark beam, light beam, and echo visor. These don’t fit the
classic ice, wave, and plasma beams of all the other Metroid games, and
the worst part is they have ammo. However, most of the charm of the old
Metroid games clings onto the title, even among the strange new story
and planet. This was a fairly bad Metroid game, but that’s really not
saying it’s very bad at all. Compared to all other games, I’d say this is
a very good game; it only falls short when it’s compared to its brother
Metroid games.

Sound: 9/10
Some of the old music from the SNES game carries over, but its mostly
all new music. This fails to carry over the nostalgia of the previous
Metroid games, but the music is still good, and adds to the mood quite
well.

Overall: 8/10 (4/5)
This was a fairly good game, but it just doesn’t measure up to the
massive standards put forth by the other Metroid games. If you own a
Gamecube, aren’t strapped for cash, and were fairly good at Metroid Prime 1
(this game is pretty difficult) then I’d recommend buying it.

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